Showing posts with label Chaos. Show all posts
Showing posts with label Chaos. Show all posts
Thursday, August 1, 2013
Tuesday, April 16, 2013
Friday, February 8, 2013
Quick 40k hobby update
Sorry I have not posted anything for a bit. I have been really busy as of late and have not been able to take any pictures of my progress. The pictures will come soon I hope. But what I have been up to has been working hard on the new YouTube channel, I have 15 videos up now and hopefully more on the way shortly.
I have been able to get my Ravenwing Bikers from the Dark Vengeance set painted. I am now also planning on building some new terrain. I want to make a bunch of walls and walk-ways so I can make the inside of a bunker/command complex or interior of a Space Hulk. I have wanted to play these themed games a lot but have never had the terrain to do it. I think I have a bit of a spark at the moment to get motivated and get going on this project.
Well that's it for my updates at this point. I hope to have something more for you in the near future. In the meantime check out some of my videos. Here is my latest Battlegrounds BatRep, Necrons VS Chaos Space Marines.
Till next time! Happy Wargaming!
Friday, January 25, 2013
YouTube BatReps and THQ
Well I have been a very busy boy this last week. The weekend started with a 1,500 point tournament, continued with an extra gaming day on Monday while "Life After the Cover Save" recorded a show at Paper Hero's in Saugus, CA then I had my normal gaming night and did a bit of Painting last night.
I have been hard at work on my YouTube channel
I have been hard at work on my YouTube channel
Friday, December 28, 2012
40K withdrawal and year end tournament
Sunday, November 4, 2012
Heldrake painting complete
So I just finished up painting the Heldrake, I still have some base work to do but that can come at another time.
Tuesday, October 16, 2012
My take on Chaos and hobby progress.
Ok so the new Chaos Codex is out and I am really enjoying seeing the CSM section of forums become more active. Chaos Space Marines were my second army when I started them back in 3rd edition. They have since then become my largest army and the one I have played most over the years. I was able to get a copy of the new Codex a little early had have gotten in a few games with them so far. So this will be my take on the book as well as some hobby progress with a couple of the new Chaos models.
Wednesday, September 12, 2012
New hobby progress!
So as you may have noticed I have not been updating the blog recently. As you saw from my last post one main reason has been the weather and not really being in the mood lately. That has changed a bit recently!
Thursday, January 19, 2012
"6th Edition" Test Game Reaction.
Best game ever?
So I had a test game for the "Leaked 6th edition" rules on Tuesday with Faolain from Awakening Ynnead. We decided to play a smaller game (1250) to help with any time issues we may run into while looking up rules and such. I played what you might call a 3rd edition style army list with my Chaos Space Marines, while Faolain played his Nids.
Nids:
Tyranid Prime
10x Termagaunts
Tervigon (troop)
9-10? Genestealers W/Brood Lord
Trygon Prime
Tyranofex
Death Leaper
Doom W/M.Spore.
Chaos Marines:
Daemon Prince -Sorc., Wings., Mark of Tzeench, Warptime.
16x Khorne Berzerkers -Skull Champ w/Power Fist
10x CSM -2x Flamers, Champ w/Power Sword & Melta-Bomb, Rhino
6x Noise Marines -6x Sonic Blasters
Defiler -Twin-Linked Heavy Flamer, Extra DCCW
5x Havocs -4x Missile Launcher
The game was very interesting. Some of the Key things I think we learned were,
*First Turn is very important. Not only do you get to place the first objective marker (putting objective games in your favor), but as your opponent has not had the opportunity to move this makes Alpha Strike armies even more effective as their shooting will be more accurate. With The Tyranofex getting 2 hits on my Rhino turn 1 it put me on my back foot a bit. The -1 on the damage chart due to it being a tank did help prevent it from becoming a wreak though. Going back to the Objective advantage, as objective points are calculated at the start of the turn going first also give you the advantage of denying your opponent points on turn 6. You are able to get your points then run units in to contest your opponents objective so he is unable to collect points at the start of his turn. You don't have to charge him or even shoot at him and there is nothing he can do on turn 6 to prevent that.
*Bolters are scary and useful again. Being able to shoot while moving at combat speed is very nice. This may help lead to the Bolter Drill style lists coming back.
*Defensive Fire is very dangerous. Having a Doom spore down just to die from the Defensive Fire from bolters is a very risky move. If we read it right units can also fire their Heavy Weapons as well so Monstrous Creatures will have to be careful as well. Faolain was also able to Deep Strike his Trygon in front of my Berzerkers, they were able to take out 2 wounds with their pistols (really big help), but he was still close enough to charge that same turn. Drop Pods with the Guidance system is rather safe as they do not allow for defensive fire but the units that disembark are still unable to assault.
*Explosions from vehicles feel more risky, but may not really be the case. Models in range have a chance to take a critical hit (Wound with no armor save), this makes it more deadly to units like Marines and MCs but better for units that have a bad armor save.
*Template Weapons may be the new "thing". With having a 3" range and special abilities like "Fire Sweep" they have become so much more useful.
*Shooting after Combat. The ability to have your unit fall back or be wiped out in combat then have your other units get sweet revenge on the enemy is very useful. In a combat with my Berzerkers vs the Tyranid Prime and Tyranofex I was able to kill the Fex with my Power Fist in Faolains turn and saved the no retreat wounds. In my turn the Prime killed the last 2 Zerkers before they could strike (due to bonesword/lash whip) and my Noise Marines that did not move were able to rip into the Prime with all 18 shots taking out his last wound. It felt like justice was done. This turns the normal though of wanting to kill your opponent in his turn on its head, as you will want combats to either be done after 1 round (on your turn) or be longer combats that will go 3/5 rounds. This may lead to larger squads of dedicated combat units like Berzerkers, Assault Marines and Death Co.
Shooting after Combat will also allow you to engage/charge a transport, blowing it up in assault then shooting your opponent as he disembarks.
Well that's it from me for now. Faolain said that he would be doing a post about our game as well, so for his take be sure to check him out. As for my overall judgement on the game I may have to hold off on hating or loving it for now, but I like it so far. Since I am in the middle of building my Space Marine army this could put a damper on some the the strategies I was planning on using, but it opens up new ones. Like off the top of my head... Vulkan is still awesome! TH/SS Terminators pooling their re-rolls really helps, then you also have all of your flamers now shooting out 6" then being placed!
Friday, September 9, 2011
Small update / BatRep
Sorry I have not posted in the last week. I have not done too much in the last week with building models. Last Monday I started working on my 2nd Drop Pod and only got as far as magnetizing the center console so that it can be removed so the pod can be used for a Dreadnought.
On the other hand I did have quite a few games this last week. Over the long 3 day weekend I played one of my friends who is newer to the hobby and his Craftworld Eldar. We worked on building him a couple 1,000 point lists as he had only been playing 1,500 point games he thought it would be a nice change. What we came up with I thought was kind of scary for 1,000 points. It included the Avatar, 3 Wraithlords, and 3 Guardian squads with Brightlances, and Warlocks. Both games we played were multiple objectives and Dawn of War... Game 1 I took my "normal" 1,000 point chaos list with Nurgle D. Prince w/Wings & Warptime, PMs with Fist & Melta, 10 CSM with Fist & Melta (both in rhinos), and 2 sets of Havocs 1 with 4 autocannons and the other with 4 missiles.
Game 1 Eldar won 2-0. He made me go first and I had to spend too much time killing his Wraithlords that his Guardians were able to hold 2 objectives without taking too many casualties.
Game 2 I asked him if he wanted to play against a different style list so he can get a better idea of how his army plays. So I ended up taking a really fun (non competitive) close combat list that consisted of Abaddon w/8 Berserkers w/Fist in a Land Raider, and 9 Berserkers with Fist in a Rhino... and thats it. He forced me to go first again so I deployed the Rhino with 9 Berserkers in the center of the table with all 3 objectives close by. While he Deployed off to my right flank. The game did not start off well for me as the 9 man squad was destroyed when they were charged by the Avatar and a group of guardians with a Wraithlord ready to charge in to support right behind them. Luckaly the Zerkers were able to take out the Guardians and force a couple saves on the Avatar taking out 1 wound. The tables turned when the Land Raider was in position for a multi-charge on a new guardian squad and a Wraithlord. Abaddon took out the Lord before he was able to realize he was in trouble, and the Berzerkers were able to cut the Guardians down to the last man before they were able to get in their attacks.
Here the game makes another turn, The eldar open fire on Abaddon and his Berzerkers with the Avatar, and the 2 Wraithlords and their flamers killing about 4-5 Berzerkers. I remove casualties in a way to deny the charge to 1 of the Wraithlords, but still get hit with the Avatar and 1 Wraithlord. I am able to kill the Wraithlord but take several casualties from the Avatar and lose combat. I survive with a hurt Abaddon (from fearless wounds) and 1 Berzerker left. In the next turn my land raider turns and starts firing at the last set of Guardians, but only manages to kill 1. Abaddon takes out the Avatar and he and the Berzerker consolidate back towards the Land Raider. The Eldar Guardians advance on the Land Raider, firing their Brightlance with no effect. While the Wraithlord moves away from Abaddon (he knows that Abby is bad news) and fires at Abaddon and the Berzerker in hopes of killing my last scoring model. His shots bounce off the Power Armored Marine like they were pebbles. Abaddon and his companion embark into the Land Raider and Move into cover on top of an objective. The Eldar advance towards the Land Raider again in hopes of destroying it and their passengers. The Brightlance fails to hit and the Wraithlord is also unable to hit the quick moving Land Raider with his 3 attacks.
Abaddon decides that it is time for swift action. He disembarks alone and faces off with the Wraithlord, while the Berzerker disembarks and keeps in cover by the objective while the Land Raider moves towards the Guardians in hopes to block their line of site to the Khorneite Marine. The Land Raider is able to pluck off another guardian while Abaddon utterly destroys the Eldar Wraith and consolidates to the Guardians. The Guardians shoot the Raider again to no avail as it was successfully blocking sight to the Berzerker, and the Warlock charged the Raider with no favorable result. And in the end Abaddon charged the Guardians and in the blood bath the followed stood alone covered in scraps of Eldar.
Victory: Chaos
On the other hand I did have quite a few games this last week. Over the long 3 day weekend I played one of my friends who is newer to the hobby and his Craftworld Eldar. We worked on building him a couple 1,000 point lists as he had only been playing 1,500 point games he thought it would be a nice change. What we came up with I thought was kind of scary for 1,000 points. It included the Avatar, 3 Wraithlords, and 3 Guardian squads with Brightlances, and Warlocks. Both games we played were multiple objectives and Dawn of War... Game 1 I took my "normal" 1,000 point chaos list with Nurgle D. Prince w/Wings & Warptime, PMs with Fist & Melta, 10 CSM with Fist & Melta (both in rhinos), and 2 sets of Havocs 1 with 4 autocannons and the other with 4 missiles.
Game 1 Eldar won 2-0. He made me go first and I had to spend too much time killing his Wraithlords that his Guardians were able to hold 2 objectives without taking too many casualties.
Game 2 I asked him if he wanted to play against a different style list so he can get a better idea of how his army plays. So I ended up taking a really fun (non competitive) close combat list that consisted of Abaddon w/8 Berserkers w/Fist in a Land Raider, and 9 Berserkers with Fist in a Rhino... and thats it. He forced me to go first again so I deployed the Rhino with 9 Berserkers in the center of the table with all 3 objectives close by. While he Deployed off to my right flank. The game did not start off well for me as the 9 man squad was destroyed when they were charged by the Avatar and a group of guardians with a Wraithlord ready to charge in to support right behind them. Luckaly the Zerkers were able to take out the Guardians and force a couple saves on the Avatar taking out 1 wound. The tables turned when the Land Raider was in position for a multi-charge on a new guardian squad and a Wraithlord. Abaddon took out the Lord before he was able to realize he was in trouble, and the Berzerkers were able to cut the Guardians down to the last man before they were able to get in their attacks.
Here the game makes another turn, The eldar open fire on Abaddon and his Berzerkers with the Avatar, and the 2 Wraithlords and their flamers killing about 4-5 Berzerkers. I remove casualties in a way to deny the charge to 1 of the Wraithlords, but still get hit with the Avatar and 1 Wraithlord. I am able to kill the Wraithlord but take several casualties from the Avatar and lose combat. I survive with a hurt Abaddon (from fearless wounds) and 1 Berzerker left. In the next turn my land raider turns and starts firing at the last set of Guardians, but only manages to kill 1. Abaddon takes out the Avatar and he and the Berzerker consolidate back towards the Land Raider. The Eldar Guardians advance on the Land Raider, firing their Brightlance with no effect. While the Wraithlord moves away from Abaddon (he knows that Abby is bad news) and fires at Abaddon and the Berzerker in hopes of killing my last scoring model. His shots bounce off the Power Armored Marine like they were pebbles. Abaddon and his companion embark into the Land Raider and Move into cover on top of an objective. The Eldar advance towards the Land Raider again in hopes of destroying it and their passengers. The Brightlance fails to hit and the Wraithlord is also unable to hit the quick moving Land Raider with his 3 attacks.
Abaddon decides that it is time for swift action. He disembarks alone and faces off with the Wraithlord, while the Berzerker disembarks and keeps in cover by the objective while the Land Raider moves towards the Guardians in hopes to block their line of site to the Khorneite Marine. The Land Raider is able to pluck off another guardian while Abaddon utterly destroys the Eldar Wraith and consolidates to the Guardians. The Guardians shoot the Raider again to no avail as it was successfully blocking sight to the Berzerker, and the Warlock charged the Raider with no favorable result. And in the end Abaddon charged the Guardians and in the blood bath the followed stood alone covered in scraps of Eldar.
Victory: Chaos
Like a Boss!
Wednesday, August 24, 2011
WIP: Chaos Terminators.
I have been working on painting some of my Chaos Terminators lately and thought I would share some of the progress I have made. I had purchased 10 Chaos Terminators about 6 months ago 5 were as a tournament entry fee and another 5 were from leftover Christmas money.
Here is a pic of some progress, they still need some touch up work and of course I have magnetized all the arms so they still need to be painted as well. At this point I only have 2 more bodies that need to be painted but about 15 pairs of arms need to be painted still. I had made Lightning Claws and the shoulder pads out of Greenstuff for all of them as well all of the cloaks you will see are Greenstuff.
The Celestial Lions project will be moving as a bit of a slow pace for now as I am still gathering materials, and slowly magnetizing the rest of the 2 models.
Here is a pic of some progress, they still need some touch up work and of course I have magnetized all the arms so they still need to be painted as well. At this point I only have 2 more bodies that need to be painted but about 15 pairs of arms need to be painted still. I had made Lightning Claws and the shoulder pads out of Greenstuff for all of them as well all of the cloaks you will see are Greenstuff.
The Celestial Lions project will be moving as a bit of a slow pace for now as I am still gathering materials, and slowly magnetizing the rest of the 2 models.
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